Mesh along the spline is experiencing speed fluctuations

This puts the components ( after you choose how many ) at the correct transforms

( the mesh on the ‘add static mesh component’ node is set to your module mesh )

And

The TL is auto play and loop :slight_smile:

conveyor5

It’s actually a fake, they all just move to the next location, and then start again.

The only thing of note is, your mesh needs it’s pivot in the middle ( in all directions ), facing the correct way.

PS: It doesn’t need to be a closed loop.

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