Mesh along spline disappears

You didn’t respond (using “reply”) or tag me, so I got no indication that you reposted.

I’ve never encountered this, so I did a bit of digging.

Apparently (at least, in the past), meshes could disappear along the Z (Up/Down) axis. And seeing as your train ascends, this could be the case.

What version of Unreal are you on?