Mesh along spline disappears

Hi. I made a simple train which follows a spline. My problem is that when I launch the animation, train starts and one minute after it disappears. I made a timeline to make train run along the spline for 10 minutes but I can’t undestand why it disappears after just a minute.
Can you help me?

Edit
If I follow the train with my player character, the train with it’s carriages disappears except one wagon which continues to run along the spline. If i see the train which starts without follow it, I can see it go very far away.

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Thanks for the video!

Can you post a screenshot of your Spline BP?

Any idea?

You didn’t respond (using “reply”) or tag me, so I got no indication that you reposted.

I’ve never encountered this, so I did a bit of digging.

Apparently (at least, in the past), meshes could disappear along the Z (Up/Down) axis. And seeing as your train ascends, this could be the case.

What version of Unreal are you on?

Hi, thank you and sorry for my mistakes.
I solved myself. It was a problem of world partition which didn’t load all actors.

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