This plugin is primarily designed for open-world games where robust navigation is essential. However, it can be seamlessly integrated into any game type. The Map System enables you to quickly and easily add both a map and a minimap to your game, with extensive customization options to suit your needs. Each class comes with numerous parameters and delegates for precise fine-tuning. Any object within your game level can be displayed on the map by simply adding a component to the actor and configuring it. Map images are automatically captured using a dedicated actor in the level, or you can opt to use your own custom images.
It is a fantastic plugin! I have one question though: is there a way to offset the marker appearance? By default it spawns at the actor’s pivot point but I want it to be spawned at a different location.
Hey! I’ve successfuly integrated the Map System into my project, but minimap is not rotating when I change direction. I see that it’s rotating in the example project. Which exact step should I take to make it rotate? I’ve followed the tutorial but there is no information about the rotation.