Merging/Overlapping Translucent Decals


Hello, First time asking a question, so please excuse any unusual formatting of my question.

I’m trying to get two decals with an opacity of 0.8 to overlap without “stacking” The goal is that when the two decals overlap it looks like one continuous blob.

I’m open to solutions that don’t use a decal, the only thing that matters is that I can make these blobs at runtime.

I was hoping to circumvent this issue by using scene texture (which would have been PERFECT for what i wanted to do with the final material) but it appears you can use scene texture with decals for some reason…

Any help would be greatly appreciated. :slight_smile: