Merging Multiple Textures / Materials

If you need to blend textures, then use multiply or add node (or blend_<mode>). If you just need to display parts of different textures, then you need a lerp. Perhaps you misused it - you need to set two textures (or colors/etc. you can lerp anything) to its A and B inputs and set a mask (const/texture/color etc) for blending into alpha.