I have an existing full-face lipsync animation on a MetaHuman face and would now like to add emotional expressivity (e.g. “Happy Face”) from the Face Pose Library. How can I do this without breaking lipsync - e.g. have a broad smile from the “Happy Face” while keeping the Vizemes intact? Do I have to filter out specific controls in the facial rig - and if so: which?
Yeah when you past in from the pose library, select only the control rig lines that you want affected. You might have to trial-error experiment to see which ones should be overwritten so they don’ t affect the vizemes.