Ok, so complex problem here.
Through a comedy of errors, I accidentally filled my disk space while building a model, and it hung up without erroring out, and without saving. I didn’t recover anything other than alignment after 24 hours of processing. I fixed the problem, then divided the model into 8 different facades, modeled individually in the same project, and created the orthos that I needed to deliver.
Now I want to merge those components together, already modeled and textured, so that I’m not waiting another day to build the unified mesh. I can do it in blender or zbrush, but that’s annoying and manual.
Is this possible in reality capture? Merge components seems to be alignment-only.
TIA!