Merge UI from one project with locomotion system of another

Thank you. I gave up with this, because I couldn´t do it and I think it was not that important. But I´m having another problem, and this I would need to be resolved. In the default pawn of the Archviz UI and Tools, SDot_CharacterV2, I´m having trouble with the camera. Basically, it works with 3DoF instead of 6DoF, so it causes motion sickness when using the VR. I tried enabling the “lock to hmd” option in the pawn´s camera, but it got worse. Now, the camera does move when I move my head, but it does it in another direction, so the motion sickness is terrible. Also, the camera is now on the floor, instead of being at my real height.