Merge static object textures on overlap

Hello @anonymous_user_2128e62f1 !

What are you searching for it’s called “Virtual Texture”, a way to blend 2 different textures of different meshes. I leave you a few links of information.

Here is a community tutorial in UE4, but should work the same in UE5.

And here is the Unreal documentation about it.

I hope this helps you!