I am working at some kind of lego in UE. Now I have problems with making them connecting properly: in my Lego, they could be connected not only to the upper side of block, but also to left or right of block.
I made 6 colliders for all sides of blocks and checking - is there another block nearby. How can I attach it properly to the other block? I mean, that they must be on one height and be rotated properly.
Is there any preset ore simple approach in UE4 for easy realization of this?
With best regards
P. S. Maybe it would be simpler to realize in C++?