Merge actors on play

Hi, can someone advice me how to merge meshes then the game is running?

Hey @Bial!

Merging meshes into one mesh is not possible during runtime, however you can attach them using “Attach Actor” or “Attach Component”! :slight_smile:

Let us know if you need more info!

1 Like

What about this?
This will work?

Sorry, I’m not sure what you’re asking!

This link just goes to a list of different animation workflow guides.