I’m trying to somehow copy 34500 static meshes to my blueprint, or to merge them all into a single static mesh actor, I’m also trying to divide in stages, to dive 25% of everything (8000 meshes) and then again until completion, but it doesn’t matter when I combine the meshes, the engine freezes and I wait many hours until the EU4 crash message appears. Actually the limit of meshes at the same time that can be combined is very small, maybe less than 100 to achieve success without crashing and the problem is not my hardware that is enough to support heavy things.
My PC:
ASUS H110 CS-BR
NVIDIA GTX 1060 6GB
intel i5-7500 - 3.40 ghz
12GB RAM 4 + 8 - 3200 MZH
SSD 128 GB 6GB/S + HD 1TB + (HD 200GB windows pagefile)