Hi guys, thanks for respond. First of all, muy first idea was to use the textures in slices 8 or 10 whatever and merge them into 1 because i have a blueprint with the day and night mode connected and i only want to change the texture improving the resolution, the problem was trying to use Virtual texture in that blue print because the textures appears in different position in the sphere. I only need to know what nodes to use to merge the slices into 1, because i see that option the fastest. Thanks so much for tour time.