Map and Graphics Optimization Tools
Speed up your Unreal Engine workflow with a powerful set of tools designed to prepare and optimize your levels efficiently.
Map and Graphics Optimization Tools helps you automate repetitive optimization tasks such as LOD generation, light setup, and project analysis, allowing you to focus on what matters most: building your game.
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Key Features
- Mesh Optimization
Automatically generate LODs and impostors for static meshes
Reduce manual setup time for large environments
Works across multiple assets in a single operation
- Batch Light Optimization
Scan and manage all lights in your level
Quickly change mobility settings (Static / Stationary / Movable)
Ideal for large scenes with hundreds of lights
- Project Settings Analysis
Analyze your project configuration
Detect potentially suboptimal performance settings
Helps ensure your project is properly configured for production
- One-Click Level Workflow
Run multiple optimization steps from a single interface
Automates common preparation tasks
Designed for fast iteration and clean workflows
- Why Use This Plugin?
Save hours of manual work on large maps
Standardize optimization workflows across your project
Quickly prepare levels for testing or shipping
Reduce human error when configuring assets
- Compatibility
Unreal Engine 5.x
Works with standard Static Meshes and Lights