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Menu with background camera moving.

Has anyone ever made a menu system where the background is a looping camera movement?

I’ve looking to have a scene where the camera moves about a level fading in and out and repeating just to give some ambience

You can reach it by using a Spline (For the camera moving), a SceneCapture2D and Render to Texture. There is a Tutorial inside the Blueprint project, from Epic.

I Believe you want something similar to Unreal`s intro scene?

This, combined with this information on render to texture, is what you’re looking for.