So I’m having this problem where anytime I create a main menu widget blueprint on an empty level, It wont let me click anywhere or use the menu. (I have the input mode set to ui only and have show mouse cursor on). I know the blueprint works correctly because if I build it the same way in a different project it works fine. Weirdly though The menu will work if I simulate the menu but if I display in viewport or play in standalone nothing works(As in I cant click anything and the menu freezes when loaded in). Please help me I’m so confused on what is causing the problem.