Menu Tutorial and Menu with Graphics Settings Change Tutorial would be nice


First: a Menu Tutorial using blueprints would be nice!

Second: a Menu Tutorial with Graphic Settings using Blueprints would be nicer! Or even detecting the user hardware and setting the graphics detail automatically when the game starts?

When I use U4 on my desktop (last generation) it all works just fine. But when I tested the example 1st person level (the one with the boxes) on my laptop (not so old: i7 1st gen, 8 GB RAM, Nvidia 320 1GB RAM) it did’t run so well. Now this is a very simple level and even when I compile it to exe it doesn’t work well. Probably a tutorial about setting graphics in-game would solve this?

Thank you.