# SimpleWebSocket Plugin
## ๐ Overview
SimpleWebSocket is a lightweight Unreal Engine plugin that enables seamless WebSocket communication directly from Blueprints. It is designed for developers who need real-time two-way data transfer between UE and external servers without writing C++.
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## ๐ง Features
- ๐ก Connect to any WebSocket server (ws:// only)
- ๐ Multiple named WebSocket connections
- ๐ง Blueprint-accessible API for connect, send, and close
- ๐งฉ Message binding using Blueprint delegates
- ๐ Optional auto-connect on project start
- ๐ฆ Fully tested: works correctly in packaged builds
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## ๐ Usage Notes
- โ Packaging Support: The plugin works as expected in packaged builds (Windows).
- โ ๏ธ Connection Tip: Do not use `localhost` as the server address. Always use `127.0.0.1` to avoid connection issues in packaged games.
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## ๐ Documentation
Step-by-step usage instructions and blueprint examples are available in:
`SimpleWebSocket/Docs/README.md
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## ๐ Author
```
Copyright (c) 2025
Author: mengzhishanghun
Contact: mengzhishanghun@outlook.com
```