Since upgrading to 4.11 the same project started eating up all my memory and the textures were flickering. Plays fine in PIE but when I build the project or try to play in standalone unless I set settings to low I get extreme lag/memory usage and a flickering effect.
Edit: Narrowed down the problem to the scene capture component I have set up for my spell “icons”. I can remove them but would rather not have to. Is there something changed in 4.11?