I’ve noticed that RAM increases every time I hit play in the Editor and the memory is not being freed when I press Esc. The same thing happens every time my Player dies and I restart the game.
This is the blueprint I have to restart the game
I’ve tried to hit play and exit execution 30 times and I’ve got these changes of RAM
I think there must be something wrong in my settings, cause this is not only caused by my BP, but also by the editor itself.