I Understand that there was already a memory calculation system in place before UEFN and it was probably easier to integrate but its’ quite clunky and slow to do in game especially during the generating locations portion of the calculation (I’ve been generating locations for about an hour now). I couldn’t see how it’d be impossible to integrate into UEFN.
Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.
The amount of time it takes is crazy. I am still running the calculation at this point in time and i just got a server restarts in 10 minutes notice.