Melee Tracing Plugin

Yeah, that I understand. But if I wanted a “bent” trace, is there any way to have the trace follow more than Start & End socket? Adding an amazing creative MSPaint picture to explain in picture.

EDIT: Noticed the update hit now! :slight_smile: Gonna see if it all works.

Works just as I want it to now! Perfect, can change the skeletal mesh on the “Weapon” variable and update it, new weapon mesh and traces are loaded perfectly. Thanks!