Yesterday we released a tutorial on the how the reaction system for our melee combat in our game, The Perfect Score, is built.
It covers things like using vector math, blending animation montages with physical animation, how to get precise and fast collision between characters, and also using the new 4.13 Physical Animation component for very realistic results.
Check it out if you’d like through our YouTube channel at: https://www.youtube.com/playlist?list=PLmhO4J6tRJZaEShIzeqZKOoljpuUHEL6G.
Please like and subscribe and let us know what you think in the comments! We also planning on releasing more tutorials so just let us know what you would like!
You can see the finished product as a result of the tutorial here:
Feel free to ask any questions you might have in this thread.