Hi! I’m trying to figure out where to start at the moment, there’s so many ways to start and directions to tackle animations from that I’m unsure of how to approach my goal.
I wish to make a melee combat system where the player can attack in all directions by holding the mouse button and swiping the mouse in the direction they want to attack. (Disabling the camera while holding the mouse)
Do I make one animation for each direction and blend them with blendspace? Or should I reposition the characters arms in code using IK’s instead to allow the combat to be fully controllable through programming? (Allowing for things like directly feinting attacking by continuously tracking mouse movement for instance) How do you suggest I go about doing something like this? Where do I start?
I keep trying to just get something going, but getting stuck because I have no idea what I need.