So I’ve been playing with Melee Combat for a while, watching every Melee Combat AI video that I can find and at the moment I have what I would describe as a fairly simple Hack and Slash in that the AI see the player, chase the player and then attempt to attack the player until they die.
I’m trying to make something a little more realistic and I was wondering if there were any tutorials out there that I’ve not been able to find so far or advice on how to create a more in depth AI, strafing about, retreating when hit too much, waiting between hits, focusing on the player etc instead of all rushing the player, standing practically on top of each other stabbing profusely.
Many thanks