Android PAD AAB Helper simplifies Google PAD (Asset Delivery) and AAB workflows in Unreal Engine 5.
• Ensures pak files generated from your chunk system are correctly included in the AAB
• With GetGeneratedPADAssetPacks, returns an up-to-date pack list ready for RequestDownload
• Eliminates manual pack name handling and hardcoded lists
• Reduces risk of missing or incorrect packs
• Fully usable via Blueprint (no C++ required)
• Works with your existing Primary Asset Labels (does not generate chunks or packs automatically)