Megascans Texture Problem (Please HELP)

I have multiple megascans Materials that are causing problems.
It automatically changes to different materials from different meshes.
When I click on them it changes back to the correct materials.
But on ‘PLAY’ it shows the wrong ones again.
Very frustrated with this one and I am still pretty new to unreal so i’m hoping it’s an easy solution but not figuring it out.

I will attach some screenshots.