Can you confirm a few things:
- Do you get any errors when you look at the instance material used, or the parent material?
- Does this happen if you create a new project and add the grass/trees?
- Did you change any of the default settings of the grass/trees (I can’t replicate what you’re seeing with a grass asset I got from Bridge and placed in the level (via foliage/or just drag and drop into the level)).
I added the grass as a mesh, I think the problem is in the foliage tool
Does this work for you:
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WOW thanks