Hey Everybody!
I’m working on a project trying to improve real-time character workflows.
Basically we’re trying to build something like Quixel’s Megascans, but for characters. People are scanned with expressions, they are ready for body and facial animation.
Since we’re trying to optimize this for UE4 and you guys have the expertise, I’d love to get your input to make sure we don’t build the wrong thing.
I would apreciate if you could fill out this 1 min google form about this project.
Also, comments, criticism is welcome, let me know what do you think?