Megascans folder not appearing in UE5 content folder

Hello,

I am a new user of UE5 and Megascans. I didn’t used UE4 before.
So far everything is going well but I have a problem when I try to import assets with Bridge.

I downloaded Megascans resources but the folder does not appear in my Content Drawer.
I tried saving and reopening, testing with classic assets and nanite assets, etc… but that doesn’t fix the problem even when going through “Add Quixel content” via the right click in the Content.

As I personalized the download path of the assets in Bridge so as not to use my system disk, I tried to see if it was necessary to relink the whole thing to make the bridge automatic but I did not find anything.
Do you have an idea please?

Many thanks !

Just to check, you using the download button, and then pressing the + button?

It happens to me too, now is working, please check all steps:

1.- In UE5 you need the Bridge plugin, I guess you do, please check the version and updates, and make sure is on:


2.- Then check in the configuration your account:

3.- Take a look at the config preferences library path:
(Make sure it is a folder not protected by the system like one drive or user/xxx)
image

4.- Once you download something, content must appear in Local inside Bridge:
image

5.- Download and add to the unreal engine workflow:

Sometimes happens, but not so often, It does nothing in the last step when I restart the project and try again it works.

Hope It helps!

Hi, It’s working, many thanks ! :slight_smile:

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