Hello Unreal Community, I’ve been self teaching UE4 almost every day now for the past seven years, knowing nothing to where ever it is I am now. Unreal has great documentation and a plethora of educational programs; however due to financial difficulties and lack of institutions near me, I was never able to enroll in a school that taught it. I’ve been watching Unreal’s development over the years and am amazed by how much its progressed since some where around UE4.5. With Epic’s acquisition of Quixel I found myself tearing apart everything they had to offer; from videos on youtube to the wonderful scenes they create. As I dove deeper I quickly found out about the “Megascans Educational Program”, and as I started reading about it, I became a little disheartened to find out:
" See Link: https://help.quixel.com/hc/en-us/articles/360000610618-What-is-the-Megascans-Educational-Program- "
This is the first time here on the forms and wished to shed some light on a few questions…
- Is Quixel’s Educational program still in the works for self learning students?; or will it only be for enrolled students only?
- If its for only enrolled students, is there any Online Epic classes which I may take that teaches in a guided fashion the processes of creating / breakdowns of Quixels’ scenes along with scholar feedback ?
- And if not any of the above, is there anyone in the Community that gives guided lessons such as 1 on 1 sessions that is willing to teach the skill trade?
I want to thank you for taking the time to read this, and Epic for the great tools and opportunities they have provided their community with!