Megascans (Bark) Translucency glitch

Hi,

I’m not a pro when it comes to the unreal engine and I recently got this glitch that whenever I use Megascan’s trees they have these texture problems and I don’t know how to solder them. It would be mega if someone can help me with it

What that looks like is the person who made that forgot to adjust the normals, you can do this but it needs to be brought into a program like blender, otherwise just find the texture associated with that tree and then proceed to add the node two sided. If this isnt the issue then shrugs.

sadly it didnt work but thank you for your answer :slight_smile: