Megascan Trees not casting shadows after packaging

Hi Unreal artist, i need your help. After i package my scene, the animated trees dont cast any shadow. Can you please help.

In the viewport its all good and during play. but after package the shadows dont show up.

viewport and play the shadows shows up.

Hi. I had the same problem and what worked for me, was to set the LOD group of the static meshes to “Foliage”. It was “none” by default.
I hope it helps you too.

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