Megascan Trees issue with Procedural Foliage Spawners, Trees are dancing to do sky..

I uploaded a video to explain better, trees are stretching to Z axis. I tried to find an option on instancedfolliageactor but couldnt handle it.

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Disable nanite solve it but I need to enable nanite and use with that for performance.

You can turn off WPO ( world position offset ) in the material.

No, its still same after plugout WPO. No change at all.

Can you show the material?