Hello Devs.
I have now done the work to create a LandscapePaint (several layers) to finally get started with the visuals. Well… I have high-resolution textures from Megascan (downloaded via Quixel Bridge) and then merged them into a new material. You can see what it looks like so far here:
This looks… not good. No idea why. I’ve tried a few things, but nothing has really worked.
Here’s the journey of this specific texture from start to finish:
Is there anything else I can do, am I just stupid, or is Megascan not meant for large areas?