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MediaTexture doesn't work with RGBtoHSV or world displacement
Development
Rendering
media-texture
,
tessellation
,
question
,
Media-Framework
,
unreal-engine
anonymous_user_fb9aef0e
(anonymous_user_fb9aef0e)
January 17, 2018, 6:26pm
20
227423-still-broken.jpg
2497×1366 513 KB
I looking at the 4.19 preview it looks like it’s still broken. I guess we are transitioning to unity
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