I’m having an issue with my MediaSound volume control that is driving me nutz. I’ve created a simple slider to control the audio volume of my MP4 videos playing in MediaPlayer.
It works…but…I can’t, for the life of me, get the audio to go completely quiet. When the slider goes to zero, there is a noticeable drop in volume but the sound is still very clearly audible.
I created a sound class and a mixer for the audio, and added a Set Base Sound Mix node to my widget’s construct and then added a Sound Mix Class Override to the On Value Changed slider.
The result is working because I hear the volume drop and there’s a slight delay (as per the mixer) but the volume doesn’t go to zero like it should. Can anyone offer any insight? Also, if it matters, I’m doing all this in VR using an Oculus Rift-S.
Anyway, here’s some shots of how I have this set up if that helps:
I’ve tried this with a couple of different video files and even found a way to extract the audio component from the MediaSound as a child to try to use a Set Volume Multiplier on just that component, but nothing seems to work. I really hope I’m just forgetting something simple.
I should also mention that I’m using 4.25.3