Media textures drop frames in Sequencer

I’m rendering a plane with a chroma keyed actor that’s been placed in a 3d environment. Whenever I try to render an image sequence, the chroma key video drops frames.

Everything in the background is rendered smoothly. And everything plays normally in the viewport, save for a little screen tearing. But the image sequences look terrible.

Any assistance on this would be hugely appreciated!

Try using an image sequence instead of a video container format (ie: use an uncompressed exr sequence instead of a mp4)