Media Texture video playback too fast in sequencer render output

Thanks Graeme, this is a good work around i’d say, although for me I multiplied it by 3.5 instead of 0.09 so i’m guessing this is going to be different for everyone.

I’m currently rendering 24fps at 2160p, tried doing 24fps 1080p and it turned out the same which wasn’t what i expected.

Hopefully we can get a good workaround for all as i cannot get normal play even with image sequencer which is the only way i render to get smooth playback when not using media textures.

Also using Unreal 4.25.3 in bootcamp on a mac pro 2013 if that helps anyone troubleshoot.