Media Texture video playback too fast in sequencer render output

Thanks for clarifying. I just checked it out rendering a sequence with a movie playing on a TV screeen (media texture). And yes - During recording the TV movie played at the correct speed. But the recording was slowing down the frames per second. In the rendered movie the movie on TV plays way too fast. It would only work if the capture would be at 50 fps real time speed. Good to know.