I really need help I have multiple clients waiting for projects and our team can’t complete them because of all the media player issues
The basics are not even working how am I ever going to compete with the unity developers with this lack of functionality?
The image below the basic action of pausing and playing does not work
Also with Media sound wavs - there has to be away to attach them to the media player I need to sync that audio up there should be a direct relationship when I press play on the media player to its audio counter part & plays in sync
Before directing you to our official documentation for the Media Player Asset, it needs to be noted that this feature is still considered experimental and is not yet production ready. That being said, basing deadlines and major parts of your game or project around this feature since it is still in development will yield undesired results.
This documentation will show you how to use ‘Casting’ in order to get your Media Player and Media Sound Wave to play. I have been personally troubleshooting getting the Media Sound Wave to play in conjunction with an associated Media Player, and as you have noticed, does not work consistently if at all. I can usually get it to play once, but my video is also five and a half minutes long so it sometimes hitches prior to playing the video.
If you would like, I can show you how I have my scene set up if the ‘Casting’ approach does not work as desired. Let me know if you have any other questions or have additional comments.
I’m very curious to How long is it going to remain experimental? It has been sometime now with little to no improvement if anything it is has regressed…I really do appreciate your help and yes if you can share with me any information on your setup that may help me I will be very thankful.
Could you be more specific as to what exactly is not working? Also, which platform(s) are you developing for? What format is your video encoded in?
Your blueprint looks OK. If the video doesn’t play then it’s likely an unsupported format. For example, H.264 does not work on Windows yet.
Audio is not officially supported yet. There is a prototypical implementation for Windows, but I wouldn’t bet my money on it. Check out the Media Framework Roadmap for upcoming features and improvements.
Media playback in UE4 is becoming more popular lately, but it is by no means a high priority feature as not many developers use it yet. We are currently focusing on other very important Engine features that will affect many more users, but we will also continue to update the media functionality along the way.