So I was trying out using Media Framework with UMG following the steps here [Media Framework in Unreal Engine | Unreal Engine 5.2 Documentation][1].
Some of the materials I created work and the video get displayed while others dont. The only difference I can find is between the Materials for each Media Texture. The working ones have their World Position Offset disabled while the non-working ones dont.
I did try to recreate the materials but all of them dont work have World Position Offset enabled. I cant remember doing anything different with making the materials that worked I just followed the steps on the Material Framework documentation. I did notice that in the Media Framework with UMG part of the documentation the material used also had the World Position Offset disabled.
Working
Not working