Mechanics not working when opening level

So basically in the main level, I have a button that when pressed plays a sound cue then casts to an actor and triggers an event. BUT when I open the main level from another level by object reference this button does play the sound cue but it doesn’t access the other actor BP.

Hey @DeiankataTV!

Can you show us your code? I’m thinking it may be something to do with setting the reference of the intended object for communication!

Get back to us! :slight_smile:

Yeah, i thought about it and the problem really was in the reference. I tried something else and now it works just fine. Thank you for your response anyway : )