Hi all. Im just after some pointers really.
I’m curious as to how I could go about implementing mech like movement. Like what is seen in Mechwarrior games.
About 8 minutes in you should see what i mean.
I am able to get the controls working to s certain degree. But im not sure how I can go about making the legs and torso twist separately as I want.
Would it be best to use two skeletal meshes? A single skeletal mesh?
I’m really not sure where to start with this. Anyone tried doing something like this?
Any help or pointers would be very much appreciated.