Me character can't pass through a hole of imported mesh

If your 3 mess are still one object, then the default collision box UE will make will still be a box (the simplest form of collision for the volume), you can change the generated collision to follow the shape a bit better in the Static Mesh Editor.

Screenshot 2016-05-03 23.40.38.png

Try these options

the 10Dop or Auto Convex options should work fine