Hi, thanks for watching!! My first car render animation done in Unreal Engine 5.2. I learned so much during the workflow process. I had a few issues that I wasn’t able to solve in the end in reference to the model but confident I am excited to share more work with you all. I am looking to build a team of Unreal Engine Filmmakers that would love to create together. If you have any passion projects or short films you would like to create together - Shoot me a message!
Director: Terry - Node.03 (IG: @Atlantacolorist)
Unreal Engine TD: Terry - Node.03 (IG: @Atlantacolorist)
Editor: Luiggi Spaudo
Voiceover: Max - Ninetyfovr Audio Productions
Sound Designer: Alex Chung ([Alex Chung - Music Composer & Sound Designer]
Unreal Technical and Animation Tips: Philip E. (Rush Hour Creator)
Below is break down of the tools I used, let me know if you would want to see a breakdown video.
- Staging, Material Creation, Shaders, Lighting: Unreal Engine
- Environment: Matrix City
- Rigging: Rush Hour Tool (Unreal Engine plugin)
- Camera Staging and Street Lighting: Metashoot (Unreal Engine plugin)
- Rendering Workflow: Metashoot (Unreal Engine plugin)
- Camera Animation: Unreal Engine Virtual Camera via iPhone and some camera animations
- Color Grading Process: DaVinci
GET IN TOUCH Contact us on Terry@filmry.net
FOLLOW ME ON SOCIAL Instagram: IG: @Atlantacolorist