Maze Evolution is an indie mobile action puzzle game, currently in development by one person, that lets the player to experience different obstacles, level up, improve your character(spheres) and come up with strategies in order to overcome the maze.
In the game you will be deciphering and travelling through labyrinths with a ball. You will have to learn the different ways to solve the labyrinth and get all the stars and achievements.
The point of the game is to get to the other side and exit the maze. you will need to at least get 1 of the 3 stars to be able to exit the maze. As the game progresses the mazes will get bigger and more complicated, you will need to level up and improve your ball in order to be able to pass the later levels, the more difficult the level the more you will need to use your head and memory. Also you can memorize the maze but since the pick-ups are randomly generated they don’t always appear on the same spot so you will need to be careful even if you already passed the same stage once.
The game has implemented an energy bar that depletes itself over time, however there is also a turbo that lets you go faster in exchange of depleting the energy bar faster. If the energy bar falls to zero, the ball will not move anymore and explode, making you lose the level.
There are currently two types of wall skins, the first one is a metallic futuristic kind of wall, and the other one is a mediaeval stone type of wall. There are also Day and night levels. The difficulty of the maze is determined by the size of the maze and its’ obstacles.
By leveling up you will obtain skill points which you will be able to allocate to improve different features of the sphere, for example more speed or more energy.
Level and skill points system that allows you improve different aspects of the ball like maximum energy, speed (agility), energy depletion, push, and others.
Character and Effects select:
Variety of skins and special effects that you can obtain in game.
The energy spheres are randomly generated around the maze.
Each maze has a scoring record system and 3 stars that you can pick up and beat you own records.
Gate doors that will block the way until a button in a certain place of the labyrinth is pressed, opening the gate. There are also some switches that turn off a gate but turn on another one and vice-versa making a complicated puzzle. Floors that will fall after 2 times of being passed over, making you think whether you really want to go to the place that floor is. Number of complicated dead ends that will make you experience the terror of a maze.
You will die if you fall off the maze stage or if the energy bar reaches zero.
Things to Come:
Item pick-ups that will let you destroy certain walls. More levels, at least 50 levels. Different types of environment, each environment will consist of 10 levels.
Game is currently in development and is subject to changes.[/CENTER]