Hello Everyone, I set up a room in Maya. Imported it to UE4 via FBX and it’s a big impenetrable box in UE4
I found a few posts suggesting playing around with collisions. Been doing that for an hour still having problems. (running up invisible walls)
Does anyone know of a link, book, or tutorial to help? Not lazy just don’t want to read an entire book to solve one issue.
I just need to know hot to block off walls open up doorways etc