I follow the instruction and this is what I get when i try to build rig:
Could not save file: C:/Program Files/Unreal Engine/4.0/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/ART/Projects/Sample/ExportFiles/d_Export.mb not a valid file.
File may exist already and be marked as read only. Aborting operation.
It says D:/ in FillisterDock??!! Ive tried everything, followed the tutorials over and over again. What am I doing wrong. Could someone tell how they get it working???
I recommend running maya as administrator, also be sure that the folder you are trying to save to is not read-only
Another advice: I would not recommend saving the engine or any other project to “Program Files” due to limited accessibility, try to use paths that do not contain any white spaces and are not influenced by windows
For example this would be a good start “C:/Projects/UE4”
Hey Aidan
I’ve tried with Maya 2013 and got the same result. But i’ll give it another try. It worked for you. What do you mean when you say “Maya2014 says Read Only”?
[=dwnudwnu;4962]
ok, thanks RedEyes, but is there something I can do about it to make it work??
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nope sorry i am enable to make the plugins to work
donot touch to the python code, i had copied the mayatools directory in a differnt place on my hard drive, and take care that every folder are nor in read only.
run maya and then go on the top menu > epic games > settings , and then replace by the new.
Now Try to Export, but it seem that maya is unable to save the file, and that break the process.